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    Diablo 3 Class Achievements Guide

    Following are instructions on how to obtain Class specific achievements in Diablo 3:-



    Barbarian


    Bask in My Glory
    Use a skill that grants a beneficial effect to your follower.
    There are several abilities that can be used or modified with runes to boost allies in one way or another, transferring to your follower as well. The earliest skill you can use is going to be War Cry unlocked at level 28 which is used to give a 60 second armor boost to all nearby allies.

    Mighty Vengeance
    Equip a mighty belt and a mighty weapon at the same time.
    You will certainly find one of each item type through your adventures, probably not too long into starting out your new Barbarian, made simpler by the lack of a quality requirement. Optionally you can also resort to crafting or vendor purchasing if you can't wait or happen to be having truly terrible luck with finding these as drops.

    Controlled Fury
    Fight with maximum Fury for 5 minutes.
    The easiest way to accomplish this feat, considering fury generated constantly drains out of the Barbarian, is to wait until level 55 when you unlock the Unforgiving passive ability. This will allow your Barb to no longer use Fury, instead generating it at a rate of 1 every 2 seconds. All you need to do now is just stick to using Fury generating skills and attacks to avoid depleting your reserves in any way for the 5 minutes you need and this achievement should unlock. Try to make sure you're staying in combat as often as possible.

    An Impenetrable Defense
    Block 5 attacks in a row.
    Equip a shield, head to somewhere the enemies are a far lower level than you so they hit for barely any damage, leaving your follower behind, then just sit around with your shield in hand. The more enemies around you the better and just let them wail on you. Eventually you will end up getting 5 blocks in a row and popping this achievement.

    Blowin' in the Wind
    Break 2,000 objects with Whirlwind.
    The Whirlwind ability, unlocked by the Barbarian at level 20, is not only a classic signature move of this class, but an incredibly destructive ability. Using this throughout the game will eventually lead to you breaking the 2,00 objects you need to, but steering yourself through objects on purpose would probably help. Using the Dust Devils or Hurricane runes will probably allow you to cause a wider swathe of destruction, if you are looking to speed this process up.

    Death from Afar
    Kill one of the following enemies with a thrown weapon.
    There currently is a list of eligible targets for this achievement, however it is likely that said targets will be able to be taken out with the Ancient Spear ability which is unlocked at level 9, which can be considered a thrown weapon. If not Weapon Throw, a skill unlocked at 14 seems another suitable candidate.

    Bloodbath
    Keep a monster under the Bleed effect for 20 seconds.
    Find a strong monster with a lot of health, say like a boss, and continuously use your Rend ability (unlocked at level 5) to keep the target bleeding out. Keep in mind the effect lasts 3 seconds, so don't let up your swings or the timer can reset with the chain breaking. The Mutilate rune unlocked at level 45 will extend the duration to 5 seconds, making this a bit easier.
    - - -



    Demon Hunter


    Death Dealer
    Equip a Cloak and a Hand Crosswbow at the same time.
    Basically an achievement for wearing the two hunter specific items at the same time. You can find these items pretty early into act 1 or just buy one from a vendor.

    Olympian
    Use vault 6 times in 10 seconds.
    Specifics on how to do this will come soon, but the best option seems to be at level 33 when the Tumble rune for vault is unlocked, halving the discipline costs of subsequent tumbles performed within 6 seconds of the prior.

    Death Trap
    Kill 15 monsters in 5 seconds using Spike Traps.
    Almost any of the runes for the Spike Trap skill seem to be helpful in their own right here, just pick one that best suits where you are at the moment and try to find the biggest groups of the weakest enemies, then use Spike Traps as much as possible.

    Longshot
    Kill 100 monsters from 45 yards away.
    This is an achievement that will pop with time as you use your ranged attacks, although you can make a habit of keeping enemies as far to the edge of the screen as possible to rush your way to completion.

    Bleed, You Filth!
    Damage 20 enemies with one Fan of Knives.
    The Hail of Knives rune unlocked at level 41 will increase the radius of the Fan of Knives ability, allowing you to more easily collect up a group of numerous, smaller enemies and attempt to hit them all with one shot. Probably best to go back and attempt this somewhere you are overpowered for, so you can run through the entire area gathering a massive crowd, without having to worry about being surrounded and killed because of it.

    But You Can't Hide
    Kill 100 enemies that are running away.
    You have a couple options here, rely on the few enemies here and there you run into like imps, whom will run from you occasionally allowing you to add to your kill count here, use Elemental Arrow with the Screaming Skull rune (lvl 36) which has a chance to fear enemies it hits, or finally team up with a Witch Doctor and have him spam his fear ability on groups of enemies for you.

    Hunter or Hunted
    Kill 100,000 demons.
    This is something that will just come in time from playing as the demon hunter a lot.

    Right Where I Want You
    Keep a boss snared using Caltrops for 40 consecutive seconds.
    Another one of those achievements that would be best earned on a lower level enemy, or in this case boss, than you. Pretty straightforward from there though, just lay down Caltrops as much as possible until you manage to pop the achievement. The Carved Stakes rune unlocked at level41 will make this ability cheaper to cast.
    - - -



    Monk


    Secret Weapons of the Veradani
    Equip a Spirit Stone and a Fist Weapon or Daibo at the same time.
    You'll find these items as you progress through the first act on normal, or can purchase/craft them if you happen to be having an unlucky day. These are all the monks signature items that only it's class can use.

    Meditation
    Use Mantra skills to grant a beneficial effect to an ally 200 times.
    You unlock your fist Mantra, Mantra of Evasion at level 19, after which this group of buffing abilities will become a staple in your combat routines. Since they pretty much all buff allies, just make sure you always have a follower or play in multi games and you will unlock this as you progress naturally.

    Ambuscade from Seven Sides
    Hit 7 enemies with one Seven-Sided Strike.
    This shouldn't be too difficult to eventually unlock by just making a habit of using the Seven Sided Strike ability whenever you can over the course of the game until the achievement pops, considering the ability hits random enemies 7 times. If it is taking a while and you find you're not hitting 7 targets even in large groups of enemies, try going to an are where they are weak enough that you know you can take them out with each hit, thus rendering a duplicate strike impossible, or use the Several Sided Strike rune to increase the hits to 9 and give you a better chance.

    Like Water
    Dodge 15 attacks in a row.
    To some degree this is going to rely upon chance, however you can really boost your chance to dodge by doing the following. Take the passive skills The Guardian's Path (while dual wielding) to get +15% dodge and Sixth Sense to get 30% of your crit chance as dodge as well. From there, equip the Mantra of Evasion for another +15% (30% for 3 seconds after casting), use Cyclone Strike with the Wall of Wind as your focus skill (+20% dodge for 3 seconds after cast) and Dashing Strike as your technique with with blinding speed rune (+20% dodge for 3 sec after cast). To top everything off, you can also use Blinding Flash with Searing Light rune (elites get 60% chance to miss) then find a bunch of elites to use it on while recasting your dodge increasing strikes and trying to keep them alive and hitting you as much as possible. This should give you the best possible chance of succeeding in this achievement (if not a bit over the top).

    Spirited Away
    Kill 150 enemies without reaching maximum Spirit.
    You can pull off this achievement with little difficulty as long as you can keep a keen eye on your spirit pool and make sure to expend it as much as possible, this task is more about not getting distracted than anything else.
    - - -



    Witch Doctor


    Ceremonial Garb
    Equip a Ceremonial Knife, Voodoo Mask and a Mojo all at the same time.
    An achievement for just wearing one of each of the Witch Doctor specific items, which can be of any quality and easily attainable early into the game. I was able to unlock this early in Act I.

    Puppet Master
    Have 7 pets and/or followers at the same time.
    First take the Zombie Handler passive skill and summon yourself 4 zombie dogs, then bring your follower and then take the Fetish Army skill (lvl 30) and summon yourself fetishes to have 10 followers total at once. Optionally you can just use the Legion of Daggers rune with Fetish Army since that summons 8 of the little buggers all by itself.

    Stop Hitting Yourself
    Cause 30 enemies to kill each other while confused.
    Something that will eventually happen pretty quickly with enough use of the Mass Confusion skill, made faster by finding lots of areas dense with enemies and leaving your follower and summons behind if you are really trying to get this out of the way ASAP.

    Hotdogging
    Summon 3 Zombie Dogs at the same time without using the Summon Zombie Dog skill.
    Completing this will depend on one of two factors, if they all need to be spawned simultaneously or not. If not, then the Circle of Life passive skill and a travel to a weak low level area with lots of enemies is just the ticket. If simultaneously is what's needed (which should work either way actually) is to use the Sacrifice ability with the Next of Kin and the Circle of Life ability and start sacrificing your dogs near other enemies. There's a small chance all 3 dogs will resurrect just from the runed Sacrifice, since each has a 35% chance to do so, however the added 5% chance for each enemy killed with the passive will be a nice help. You will still need to summon dogs initially in order to sacrifice them, but the new one's spawned should count for this.

    Not in Vain
    Kill 10 enemies with a single sacrifice.
    Again the order of the day is to find large groups of incredibly weak enemies for your level to best accomplish this unless satisfied with letting it happen naturally if you find yourself using sacrifice a lot.
    - - -



    Wizard


    Magical Mystery Couture
    Equip a wand, a source and a wizard hat all at the same time.
    Each one of these items is one of the class specific groups of items which are for Wizards. All of these items can be found early on, either as loot, crafts or vendor goods, so you should have little problem unlocking this by the end of Act I.

    Time Takes Its Toll
    Slow 20 projectiles with one Slow Time.
    There aren't any runes you can equip to make this task any easier, although the cool down reduction from Perpetuity will make it easier if you need to try again. Just equip the skill and look for areas where there are lots of ranged attackers, then make liberal use of Slow Time while trying to stand in spots that will cause as many projectiles as possible to get caught within the bubble. If you find a condensed enough enemy group, you can try casting the bubble right on top of them so all their shots are fired into the bubble from the start.

    A Forceful Rebuke
    Reflect 8 projectiles with one Wave of Force.
    Again no real runes here to make this easier outright, however a good time to grab this achievement is while you are messing with Slow Time for the previous task. You can use the slowing effect on projectiles to essentially stack them in a small space and use your repeling Wave of Force to best effect.

    Death's Cold Embrace
    Kill 1,000 frozen enemies.
    The Wizard has a nice helping of various cold based abilities such as Frost Nova or Blizzard, which can either freeze their enemies with the regular attack or be modified todo so with runes. Just make liberal use of these skills through your playthroughs and this one will pop with time.

    A Cut Above
    Cast Spectral Blade as the killing blow on the following enemies.
    Probably best to find these enemies in an area far lower in level than you are.

    I Must Be Going
    Use Teleport while at less than 5 percent of your maximum life.
    This is definitely a tricky achievement to pull off considering you have to almost die in order to earn it. Equip some armor and damage reduction skills and abilities, and try to run towards enemies or place yourself in dangerous situations ready to teleport out at a moments notice. Standing in certain environmental damage effects would probably be preferable here since it's easier to control the damage they deal to you.

    Armor Plated
    Keep the same armor spell active for 20 minutes.
    Ice, Storm and Energy armor all have 120 second cool-downs, which means all you need to do is recast it once every minute and a half or so (to be safe in case you get distracted) for 20 minutes and you will have unlocked this achievement. One that is quite likely to happen during intense play sessions naturally. Suggest you take the Galvanizing Ward passive ability to increase the duration up to 4 minutes to make things even easier on you.


    Author SOE.
    Last edited by hackerlol; 05-24-2012 at 05:18 AM.

    Diablo 3 Class Achievements Guide

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