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  1. #991
    Arj's Avatar Corporal
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    Hmm, for some reason the only monsters that attack me are the first few ones, and after that there's nothing to kill except for spiders. Is that meant to be right or am I missing something?

    Mooege- The Diablo 3 Emulator - Updated Master Compiles
  2. #992
    DiabloGod's Avatar Master Sergeant
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    Originally Posted by ncstorm View Post
    thx for help got it working ill catch u later got some stuff for u to look at in my log if i dont have work ill msg u and send it to u (wouldnt let me log out had to crash it and salavge didnt work that is what caused the lock up i think)
    ya its mostly just to check things out somewhat, dont get any hopes up for skeleton king lol

  3. #993
    xantfer's Avatar Private
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    new version compile good in macosx

    but i can login the request timeout error 300008

    i copied all mpqs

    server log:

    [ Info] [AuthenticationService]: User test@ authenticated successfuly.
    [Trace] [MooNetRouter]: RPCReply => Google.ProtocolBuffers.RpcUtil+<>c__DisplayClass4`2[bnet.protocol.NoData,bnet.protocol.NoData+Builder]
    [Trace] [MooNetClient]: [RPC: { Client: test@ }] Method: Void <>m__AC() Target: N/A
    [Trace] [AuthenticationService]: SelectGameAccount(): { GameAccount: mooege#0020 [lowId: 26990464] }
    [Trace] [MooNetRouter]: RPCReply => Google.ProtocolBuffers.RpcUtil+<>c__DisplayClass4`2[bnet.protocol.NoData,bnet.protocol.NoData+Builder]
    [Fatal] [MooNetClient]: Certificate exception: - [Exception] System.TypeInitializationException: An exception was thrown by the type initializer for Mooege.Core.Cryptography.SSL.CertificateHelper ---> System.TypeInitializationException: An exception was thrown by the type initializer for OpenSSL.Core.BigNumber ---> System.TypeInitializationException: An exception was thrown by the type initializer for OpenSSL.Core.Native ---> System.DllNotFoundException: libcrypto.1.0.0.dylib
    at (wrapper managed-to-native) OpenSSL.Core.Native:SSLeay ()
    at OpenSSL.Core.Version.get_Library () [0x00000] in <filename unknown>:0
    at OpenSSL.Core.Native..cctor () [0x00000] in <filename unknown>:0
    --- End of inner exception stack trace ---
    at OpenSSL.Core.BigNumber..cctor () [0x00000] in <filename unknown>:0
    --- End of inner exception stack trace ---
    at Mooege.Core.Cryptography.SSL.CertificateHelper.CreateCertificate () [0x00000] in /Users/antonio/Downloads/mooege-mooege-ea58f5a/src/Mooege/Core/Cryptography/SSL/CertificateHelper.cs:41
    at Mooege.Core.Cryptography.SSL.CertificateHelper..cctor () [0x00006] in /Users/antonio/Downloads/mooege-mooege-ea58f5a/src/Mooege/Core/Cryptography/SSL/CertificateHelper.cs:36
    --- End of inner exception stack trace ---
    at Mooege.Net.MooNet.MooNetClient.StartupTSLHandshake () [0x00012] in /Users/antonio/Downloads/mooege-mooege-ea58f5a/src/Mooege/Net/MooNet/MooNetClient.cs:291
    [Debug] [Server]: ReceiveCallback - [Exception] Google.ProtocolBuffers.InvalidProtocolBufferException: While parsing a protocol message, the input ended unexpectedly in the middle of a field. This could mean either than the input has been truncated or that an embedded message misreported its own length.
    at Google.ProtocolBuffers.CodedInputStream.ReadRawBytes (Int32 size) [0x00000] in <filename unknown>:0
    at Mooege.Net.MooNet.Packets.PacketIn.Read () [0x0001a] in /Users/antonio/Downloads/mooege-mooege-ea58f5a/src/Mooege/Net/MooNet/Packets/PacketIn.cs:43
    at Mooege.Net.MooNet.Packets.PacketIn..ctor (Mooege.Net.MooNet.MooNetClient client, Google.ProtocolBuffers.CodedInputStream stream) [0x00014] in /Users/antonio/Downloads/mooege-mooege-ea58f5a/src/Mooege/Net/MooNet/Packets/PacketIn.cs:37
    at Mooege.Net.MooNet.MooNetRouter.Identify (IConnection connection, Google.ProtocolBuffers.CodedInputStream stream) [0x0000c] in /Users/antonio/Downloads/mooege-mooege-ea58f5a/src/Mooege/Net/MooNet/MooNetRouter.cs:46
    at Mooege.Net.MooNet.MooNetRouter.Route (Mooege.Net.ConnectionDataEventArgs e) [0x00016] in /Users/antonio/Downloads/mooege-mooege-ea58f5a/src/Mooege/Net/MooNet/MooNetRouter.cs:39
    at Mooege.Net.MooNet.MooNetServer.<MooNetServer>m__B2 (System.Object sender, Mooege.Net.ConnectionDataEventArgs e) [0x00000] in /Users/antonio/Downloads/mooege-mooege-ea58f5a/src/Mooege/Net/MooNet/MooNetServer.cs:32
    at Mooege.Net.Server.OnDataReceived (Mooege.Net.ConnectionDataEventArgs e) [0x0000d] in /Users/antonio/Downloads/mooege-mooege-ea58f5a/src/Mooege/Net/Server.cs:216
    at Mooege.Net.Server.ReceiveCallback (IAsyncResult result) [0x00022] in /Users/antonio/Downloads/mooege-mooege-ea58f5a/src/Mooege/Net/Server.cs:127

  4. #994
    ukilalajapan's Avatar Private
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    Wow I'm amazed... No errors occurred when doing it... Even if the enemys are not moving and fighting is still a great experience to play the game... Thanks for this... Be following this thread for more updates... Thanks for this...

  5. #995
    DiabloGod's Avatar Master Sergeant
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    Originally Posted by ukilalajapan View Post
    Wow I'm amazed... No errors occurred when doing it... Even if the enemys are not moving and fighting is still a great experience to play the game... Thanks for this... Be following this thread for more updates... Thanks for this...
    thanks bro =)

    @ Xantfer Looking into this for you

  6. #996
    GNEL's Avatar Private
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    Sorry for being a noob, but where can i see a step by step installation process for the emulator?

  7. #997
    Arj's Avatar Corporal
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    Originally Posted by GNEL View Post
    Sorry for being a noob, but where can i see a step by step installation process for the emulator?
    Compiling - mooege

  8. #998
    DiabloGod's Avatar Master Sergeant
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    Originally Posted by GNEL View Post
    Sorry for being a noob, but where can i see a step by step installation process for the emulator?

    page 62 3rd post down i put up, will have a Re-fined easyier to understand step by step by noon CST tomororw with DL links to many fixes//things needed and up to date stuff for a easyier way of accessing this great game.

  9. #999
    GNEL's Avatar Private
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    thanks a lot!!

  10. #1000
    DiabloGod's Avatar Master Sergeant
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    Originally Posted by Arj View Post
    true arj but....lol...mine will include 8296! & alot more req. files.

    actually going to work on more spells and fixing mooege server warnings soon, gonna see how i get involed big time =)

    EDIT: Arj sent a boy into a battle field! Lol

  11. #1001
    xantfer's Avatar Private
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    update openssl in macosx lion 0.9.8 to 1.0.0 with macports but same result

    is error in openssl sure but i don't know solution

  12. #1002
    Arj's Avatar Corporal
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    Originally Posted by DiabloGod View Post
    true arj but....lol...mine will include 8296! & alot more req. files.

    actually going to work on more spells and fixing mooege server warnings soon, gonna see how i get involed big time =)

    EDIT: Arj sent a boy into a battle field! Lol
    Not everyone's at good at helping people as you are my friend

  13. #1003
    pakard's Avatar Private
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    I was playing on patch 9 without any problem, now i updated my Diablo 3 Beta and the emulator to Patch 10, everything's working much better but when i try to write any command the game freeze and i have to force exit and start again.

    I checked this link:

    https://github.com/mooege/mooege/com...193f0d1a1b3265

    i overwrite the given files but the problem still remain...

    Any help would be appreciated

    Thanks,
    pakard

  14. #1004
    Cabezotta's Avatar Corporal
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    excellent project, is a very good experience. I'm trying to patch 10, and it really works.

    I am very anxious to see more progress. good job guys, remain so.

    Greetings

  15. #1005
    MakeMyDay18's Avatar Private
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    Hey guys. I need a help .
    I've got winter holiday now. I want to play Diablo III and see what Blizz did in these few years. But after autopatch (OMG! It's crappy!), changing MPQs etc, I started Mooege.exe and this happens to me:



    Can any1 help me, please?

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