[Goldfarming] [Barbarian] BlackSack's Sarkoth Script 360GPH [AutoIT] [1920x1080] menu

User Tag List

Page 21 of 53 FirstFirst ... 171819202122232425 ... LastLast
Results 301 to 315 of 793
  1. #301
    BlackSack's Avatar Knight-Lieutenant
    Reputation
    56
    Join Date
    Jun 2012
    Posts
    343
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by gezus View Post
    I seem to have everything working fine now accept in comparison to your video my guy runs a little higher on the map, and gets stuck on the little wall everytime.. I wonder if it's just a Coordinate issue? .. How do I find out my cellar cords?

    Looking at the log. everytime it finds the cellar I get a Enhanced Fail and then he logs.
    If you look at lines 277-288 that is the run to the first waypoint where he checks for cellar opening then look at line 350 that should run to the gap in the wall leading into the cellar, tune the co-ords to make yours work, put same co-ords in the walktime() function after each click for accurate walktime calculation

    [Goldfarming] [Barbarian] BlackSack's Sarkoth Script 360GPH [AutoIT] [1920x1080]
  2. #302
    gezus's Avatar Contributor
    Reputation
    143
    Join Date
    Jan 2008
    Posts
    749
    Thanks G/R
    1/0
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I bet I can... do you use 1,2,3,4 as your ability keys?
    Teh Gez (òÓ,)_\,,/

  3. #303
    mervyntan's Avatar Banned
    Reputation
    1
    Join Date
    Jul 2012
    Posts
    6
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi Gezus, would you be able to share your co-ords?
    i'm experiencing the same problem as you.

  4. #304
    HolyEradicator's Avatar Member
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    12
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    This script is running flawlessly! Thanks for this! I am not recording a gold count, however. Is there something that is toggled or a command line missing? I don't see anything in the script.... Please respond, Thanks!

  5. #305
    agnes94's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    9
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yes, i do,why?

  6. #306
    gezus's Avatar Contributor
    Reputation
    143
    Join Date
    Jan 2008
    Posts
    749
    Thanks G/R
    1/0
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by agnes94 View Post
    Yes, i do,why?
    Are you running the 64 bit version of Autoit?
    Teh Gez (òÓ,)_\,,/

  7. #307
    gezus's Avatar Contributor
    Reputation
    143
    Join Date
    Jan 2008
    Posts
    749
    Thanks G/R
    1/0
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by mervyntan View Post
    Hi Gezus, would you be able to share your co-ords?
    i'm experiencing the same problem as you.
    My cords wont do you any good, as I can't fix this last problem for the life of me.
    Teh Gez (òÓ,)_\,,/

  8. #308
    iwillnotdie's Avatar Sergeant
    Reputation
    3
    Join Date
    Jun 2012
    Posts
    42
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Adjusting the movementspeed to anything other than 0 bugs out the newest version. Other than that, ****ing amazing update.

  9. #309
    agnes94's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    9
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    yes i am autoit is running correctly the barbarian walks try to uses a skill and then go back to town and leave game but before he goes to the cellar

  10. #310
    gezus's Avatar Contributor
    Reputation
    143
    Join Date
    Jan 2008
    Posts
    749
    Thanks G/R
    1/0
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by agnes94 View Post
    yes i am autoit is running correctly the barbarian walks try to uses a skill and then go back to town and leave game but before he goes to the cellar
    Ae you using the newest vesion of the Scipt? .. ty setting Fast find to False.
    Teh Gez (òÓ,)_\,,/

  11. #311
    mervyntan's Avatar Banned
    Reputation
    1
    Join Date
    Jul 2012
    Posts
    6
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by gezus View Post
    Ae you using the newest vesion of the Scipt? .. ty setting Fast find to False.
    that will result in the barb finding the cellar but constantly walkiing towards the wall.. i think there is a percentage of people out there experiencing the same problem agnes is.
    me included.

  12. #312
    agnes94's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    9
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yes newest,i tried and...same thing ,but thanks anyway
    mervyntan,i set it to false and the barb didnt find the cellar
    Last edited by agnes94; 07-01-2012 at 05:29 PM.

  13. #313
    BlackSack's Avatar Knight-Lieutenant
    Reputation
    56
    Join Date
    Jun 2012
    Posts
    343
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by HolyEradicator View Post
    This script is running flawlessly! Thanks for this! I am not recording a gold count, however. Is there something that is toggled or a command line missing? I don't see anything in the script.... Please respond, Thanks!
    It is on by default.. infact there is no option to disable it if you dont see it then somthing is wrong

  14. #314
    mervyntan's Avatar Banned
    Reputation
    1
    Join Date
    Jul 2012
    Posts
    6
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    anyone with the previous versions before version t ??

    would be a great help if you could post it up as i didn't save the previous versions.. unfortunately.

  15. #315
    BlackSack's Avatar Knight-Lieutenant
    Reputation
    56
    Join Date
    Jun 2012
    Posts
    343
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by iwillnotdie View Post
    Adjusting the movementspeed to anything other than 0 bugs out the newest version. Other than that, ****ing amazing update.
    Yea good idea.. CHECK YOU HAVE YOUR MOVESPEED ADJUSTED I UPLOADED VERSION T WITH 11% MOVESPEED CONFIGURED!!

    I changed it since but for a day or so the script everyone was downloading had 11% in there, this may fix your pathing issues

Page 21 of 53 FirstFirst ... 171819202122232425 ... LastLast

Similar Threads

  1. Replies: 763
    Last Post: 11-09-2013, 08:51 AM
  2. Replies: 564
    Last Post: 07-27-2012, 07:49 AM
  3. Replies: 195
    Last Post: 07-25-2012, 11:28 PM
  4. Replies: 65
    Last Post: 06-11-2012, 11:07 AM
  5. Replies: 207
    Last Post: 06-11-2012, 10:50 AM
All times are GMT -5. The time now is 10:58 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search