[Goldfarming] AFK 150k-200k Gold Per Hour [AutoIT Script] [1920x1080] [made for DH] menu

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  1. #91
    Havocaveli's Avatar Member
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    Originally Posted by sowhatsk View Post
    This can be done with a WD?
    i hope if i would knew how to run this i would try to add my spells

    [Goldfarming] AFK 150k-200k Gold Per Hour [AutoIT Script] [1920x1080] [made for DH]
  2. #92
    Jhock's Avatar Private
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    Originally Posted by mackus101 View Post
    Anybody who is seeing the cellar doors open but not going in...is the mouse hovering over the doors so the words show up and the blue gets brighter? And are you in windows mode or full screen windowed mode? If you are in just Fullscreen it will not work....if you are in just windows mode it won't click the proper location (ill attempt to change that coding)
    I am not seeing the cellar doors. I'll be just outside of vision range and then my character will click down, portal out, and log out.

  3. #93
    lostsk8r's Avatar Active Member

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    Originally Posted by mackus101 View Post
    Anybody who is seeing the cellar doors open but not going in...is the mouse hovering over the doors so the words show up and the blue gets brighter? And are you in windows mode or full screen windowed mode? If you are in just Fullscreen it will not work....if you are in just windows mode it won't click the proper location (ill attempt to change that coding)
    Yes the mouse hovers over the cellar, getting into it is a different situation lol. When it hovered, I thought it clicked but it didnt go in and then acted like it was and started doing the rotation. So it knew it was there, didnt TP.

  4. #94
    case_sin's Avatar Active Member
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    My DH runs put of dicipline (i have 30) half way down to the cellar, goes down a bit, tps out and exits game? =/

  5. #95
    mackus101's Avatar Sergeant
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    Originally Posted by lostsk8r View Post
    Yes the mouse hovers over the cellar, getting into it is a different situation lol. When it hovered, I thought it clicked but it didnt go in and then acted like it was and started doing the rotation. So it knew it was there, didnt TP.
    It may be a speed thing...does it not make it to the cellar in time or does it completely walk in a different direction....I did this with +11movement speed so that may be a facotr

  6. #96
    mackus101's Avatar Sergeant
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    Guess I should have tested this script more thoroughly before posting

  7. #97
    Jhock's Avatar Private
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    Originally Posted by mackus101 View Post
    It may be a speed thing...does it not make it to the cellar in time or does it completely walk in a different direction....I did this with +11movement speed so that may be a facotr
    I originally tried this with Tactical Advantage passive. I too thought it may have been an issue with distance/time so I took it off. Same result.

  8. #98
    case_sin's Avatar Active Member
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    yeah its heading the right direction, and i think its a speed thing, i have 0%. Im buying some boots off the Ah and will post in a min =D

  9. #99
    anrew's Avatar Active Member
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    Originally Posted by mackus101 View Post
    Anybody who is seeing the cellar doors open but not going in...is the mouse hovering over the doors so the words show up and the blue gets brighter? And are you in windows mode or full screen windowed mode? If you are in just Fullscreen it will not work....if you are in just windows mode it won't click the proper location (ill attempt to change that coding)

    Yeah, ****... I'm running on full screen... Will give a try with Full screen windowed!
    Last edited by anrew; 06-05-2012 at 08:58 PM.

  10. #100
    tomit12's Avatar Active Member
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    Working great for me. I altered all of the Sleeps with randoms, tossed out Discipline and changed the script to cast Ferrets, and it has been working great so far.

  11. #101
    nautica1231's Avatar Member
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    Originally Posted by mackus101 View Post
    It may be a speed thing...does it not make it to the cellar in time or does it completely walk in a different direction....I did this with +11movement speed so that may be a facotr
    i tried all sorts of variations, i tried with Tactical + ms boots, tried tactical only, tried ms boots only, doesnt seem to work for me.
    he does not make it to see the cellar door in fullscreen windowed. fullscreen nonwindowed he does. but he never manages to make it down into the cellar

  12. #102
    mackus101's Avatar Sergeant
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    Originally Posted by sowhatsk View Post
    This can be done with a WD?
    Tested with my WD by putting the following skills at these slots

    Right click - Acid Cloud with acid rain for spread damage
    1 - Hex - with hedge magic
    2 - Spirit walk with jaunt
    3 - Horrify with phobia
    4 - big bad voodoo with slam dance

    I'm only lvl 41 in nightmare with my WD but it works

  13. #103
    case_sin's Avatar Active Member
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    for me, this is the problem

    MouseClick("left", Round(417 * $x_ratio),Round(422 * $y_ratio)) ;middle of area outside of cellar
    Send("1")
    Sleep(2000)
    Send("3")
    before its sends 1, it says out of dicipline

    , I do have 11% movement speed

  14. #104
    lostsk8r's Avatar Active Member

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    Originally Posted by mackus101 View Post
    It may be a speed thing...does it not make it to the cellar in time or does it completely walk in a different direction....I did this with +11movement speed so that may be a facotr
    I was tempted to say that I felt like when it clicked on the cellar, it then didnt wait long enough to get there, and zone in before doing the routine. I also had that problem with the beginning movements, they seemed to be clicking before the first click finished it's run, so I added in an xtra click to the middle of the area (as the //note says) to get me in view of the cellar. Maybe I should buy some boots

    on my WD I use

    right click - firebats w/ direbat rune
    1 - grasp of dead with unbreakable grasp
    2 - big bad voodoo w/ ghost trance
    3- hex w/ hedge magic
    4 - firebomb w/ fire flash

    now i havent really gotten into the cellar yet but those seemed good, the only one im iffy about is maybe 2. not sure why the guy above has hex in #1 if #1 is supposed to be a slow.
    Last edited by lostsk8r; 06-05-2012 at 09:07 PM.

  15. #105
    deadrap's Avatar Active Member
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    Only issue I have is a pathing issue, the mobs on the path to the cellar sometimes force my char down slightly which results in the cellar appearing 100 pixels higher than what the script looks for.

    I'm doing this as a WD and it's working 50% of the time at least, is there any way to make a second pixel check if the first one returns nothing?

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