Results 1 to 8 of 8
  1. #1
    Sergeant Major CoreCoins User Zero-Cool's Avatar
    Reputation
    18
    Join Date
    Aug 2006
    Posts
    169
    Thanks G/R
    0/0
    CoreCoins
    3102
    Trade Feedback
    0 (0%)

    Accessing new areas in Beta??

    I was wondering if anyone has been able to bypass the second barrier Blizzard added to the Beta in order to access new areas such as the Fields and so on. I was looking at D3Advanced and noticed that they had an xyz modifier, but they claim it can't bypass the barriers....
    Do, or do not there is no try.

  2. #2
    Contributor Andros's Avatar
    Reputation
    149
    Join Date
    Sep 2008
    Posts
    311
    Thanks G/R
    1/2
    CoreCoins
    67
    Trade Feedback
    0 (0%)
    I guess it would be possible to move the land-.adt's in order to view them, don't you think?

  3. #3
    Sergeant Major CoreCoins User Zero-Cool's Avatar
    Reputation
    18
    Join Date
    Aug 2006
    Posts
    169
    Thanks G/R
    0/0
    CoreCoins
    3102
    Trade Feedback
    0 (0%)
    How exactly would one go about that?
    Do, or do not there is no try.

  4. #4
    Knight-Lieutenant CoreCoins User sakimi's Avatar
    Reputation
    31
    Join Date
    Mar 2008
    Posts
    274
    Thanks G/R
    0/0
    CoreCoins
    3523
    Trade Feedback
    3 (100%)
    Quote Originally Posted by Zero-Cool View Post
    How exactly would one go about that?
    Off-topic, but 'Hackers' has got to be my most watched movie of all time. :') Zero-Cool<3

  5. #5
    Contributor Andros's Avatar
    Reputation
    149
    Join Date
    Sep 2008
    Posts
    311
    Thanks G/R
    1/2
    CoreCoins
    67
    Trade Feedback
    0 (0%)
    Quote Originally Posted by Zero-Cool View Post
    How exactly would one go about that?
    You pretty much go into the files with Ladik's MPQ Editor, take the files and plop them into another instance. This should hopefully remove the second wall. If not, we need to offsetfix them in order to move the whole terrain with objects, and this would cause problems since there's no program to do this.
    I can find you a guide to moving .adt's and to get a better understanding of .mpq files and such. 2 seconds!

    EDIT: Toyoka's guide should still be actual and not that much out-of-date. Instead of just one .adt per square, there's now 3-5 per square, and it has become a little harder to inject the files into WoW, but you should be able to do it with a 'lil help!
    Last edited by Andros; 04-06-2012 at 08:03 AM.

  6. #6
    Sergeant Major CoreCoins User Zero-Cool's Avatar
    Reputation
    18
    Join Date
    Aug 2006
    Posts
    169
    Thanks G/R
    0/0
    CoreCoins
    3102
    Trade Feedback
    0 (0%)
    Okay, so I attempted using the D3Advanced to teleport past the gate in the cemetery and using a second player to then teleport to me. No such luck with that. So I decided to take a look at the MPQ files which I am mildly familiar with from Vanilla WoW model editing. I was curious if anyone has been able to make their MPQ read the Nephalem_Power quest as completed? I'm hoping that would be able to open the gate....
    Do, or do not there is no try.

  7. #7
    Master Sergeant KOS0937's Avatar
    Reputation
    18
    Join Date
    May 2008
    Posts
    137
    Thanks G/R
    0/0
    CoreCoins
    0
    Trade Feedback
    0 (0%)
    There are serverside checks. So nothing as easy as removing the gate from your mpqs (or opening it) will work.

  8. #8
    Corporal AIizee's Avatar
    Reputation
    6
    Join Date
    Apr 2012
    Posts
    16
    Thanks G/R
    0/0
    CoreCoins
    0
    Trade Feedback
    0 (0%)
    is that possible when they stream the content while you play? if im not totaly wrong here its hard to get cords from something that is not there yet

 

 

Similar Threads

  1. [Beta] YiasEdit DX - The new Area 3.X Mapeditor
    By Cromon in forum WoW ME Tools & Guides
    Replies: 442
    Last Post: 01-10-2012, 05:19 AM
  2. Get access to Requiem Closed Beta while you can.
    By Zason in forum Gaming Chat
    Replies: 4
    Last Post: 03-04-2008, 06:21 PM
  3. [Exploration] New Area Of Top Of SW AH [EASY]
    By Harisukusan in forum World of Warcraft Exploration
    Replies: 7
    Last Post: 03-04-2008, 03:44 AM
  4. New areas
    By Mallak in forum World of Warcraft Emulator Servers
    Replies: 5
    Last Post: 09-07-2007, 08:07 AM
All times are GMT -5. The time now is 06:51 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2017 vBulletin Solutions, Inc. All rights reserved. Digital Point modules: Sphinx-based search