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  1. The Kronos Project

    by , 05-07-2010 at 01:28 PM (Stoneharry's Blog)
    .
    In any project, planning is a key feature. Without it, your work can be disorginised and the end result will be poor. This blog contains:

    1) What is the Kronos Project and how was it planned?
    2) Did we stick to the plan? What went according to plan and what went wrong?
    3) What are some key hints and tips that can be used to create a engaging environment for the players to interact with?
    4) Can we see some examples of scripts and how some of the systems work? ...

    Updated 05-13-2010 at 02:29 PM by stoneharry

    Categories
    World of Warcraft , Emulator Server
  2. Emulation - Engaging the Audience

    by , 05-12-2010 at 11:59 AM (Stoneharry's Blog)
    .
    In this blog I will go over how you can use some game mechanics to create interesting and engaging effects to keep your audience intrigued with your server.

    1) Flight Paths
    2) Packets
    3) Conclusion

    Flight Paths

    A custom flight path is something I've always wanted to do within emulation. Originally, since Blizzard reads its flight paths from the DBC files I thought that custom flight paths would need to be done via timers and manual events. ...
  3. Cataclysm #1

    by , 05-12-2010 at 01:23 PM
    Since the leak of Cataclysm, I've been working in it.

    First I got my private core to work with it. It was just... amazing to be playing Cataclysm.

    Then I started fixing stuff in core. It started working really well.

    So, yesterday I started doing Database work. I got a lot of stuff already. I know some Display ID's aren't the right ones but anyway, they work just well.

    [URL=http://img195.imageshack.us/i/wowscrnshot051210181329.jpg/][IMG]http://img195.imageshack.us/img195/8752/wowscrnshot051210181329.th.jpg[/IMG][/URL] ...
  4. The deed is done, my first model-edit is complete!

    by , 05-14-2010 at 01:17 PM


    EDIT: READ THE THREAD! UPDATE THERE!

    Thread here: http://www.mmowned.com/forums/world-...anded-axe.html

    Wow that was a hell of a ride. Editing WoW's models was tougher than I expected then again, as an artist, I'm used to have clean and obvious tools showing me what to do. I wanted to get some specific effects on that axe ...

    Updated 05-16-2010 at 02:19 PM by Bloomfalls

    Tags: custom model Add / Edit Tags
    Categories
    World of Warcraft , Model Editing
  5. Top 10 things that disappointed me in WOTLK, Part 1

    by , 06-15-2010 at 01:45 PM
    Since my last posts have been defending Blizzard Entertainment against common complaints, how about the opposite? Another two-part post, else it would be just too big! So here we go.


    Number 10: Argent Tournament

    Everything about the Argent Tournament is a bit... goofy. For starters, it's a filler raid. I'm ok with those, but I like Troll raids to fill the role of “filler goofy raids”... it worked well for vanilla and Burning Crusade. Regardless, I'm open for
    ...

    Updated 06-16-2010 at 10:46 AM by Bloomfalls

    Categories
    World of Warcraft
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